A dark-fantasy tabletop RPG of choice, consequence, and the marks they leave behind.
JOIN THE FOUNDERS CIRCLE Kickstarter launches February 3rd, 2026. Founders get notified first and receive day-one pricing. After 18 sessions of closed playtesting, SOULFORGED is ready. One group rated it 9.5 out of 10. A playtester said: "I came for the mechanics. I stayed for the healing."
System at a Glance
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Core Roll
Roll 1d20 + Skill vs Difficulty. Advantage = roll 2 keep best; Disadvantage = keep worst.
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Ember Dice
Roll 6 Ember Dice with every Significant Action. Matching symbols create patterns: Forged (benefit), Conflicted (Light Scar), Blazing (Deep Scar), or Soulfire (Shatter Scar).
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Scars
Every major choice can leave a Scar. Scars are permanent. They reduce your Soul Reservoir and shape who you become. Healed Scars become Brightmarks.
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Resonance Tiers
Advance through story moments, not XP. Milestones unlock new Tiers (1-7). No grinding. Your choices shape your growth.
“Some stories can be erased. Yours will not.”
The Emberlight failed. Empires fell. The world that remains is cold, scarred, and unforgiving. In SOULFORGED, your choices leave visible marks on your character. Your Scars bind your fate. Your resonance with others decides what endures.
The Path to Launch
From first dice rolls to the day the forge ignites.
-Now- Playtests
COMPLETE - PLAYTESTS 18 sessions across multiple groups. Core rules locked.
-Next- Art &Dice
IN PROGRESS - ART & DICE Ember Dice prototypes in production. Commissioned artwork underway.
-Soon- Kickstarter
FEBRUARY 3, 2026 - KICKSTARTER LAUNCH $5,000 goal for physical production. Digital materials complete.
Frequently Asked Questions
Q: "Is SOULFORGED beginner-friendly?"
A: "Yes. If you can roll a d20 and describe what your character does, you can play. The Ember Dice add tension without complexity."
Q: "Do I need special dice?"
A: "No. Standard d6s work. The custom Ember Dice are optional and will be available through the Kickstarter."
Q: "When is the Kickstarter?"
A: "February 3rd, 2026. Sign up above to be notified at launch."
Q: "How is SOULFORGED different from other TTRPGs?"
A: "Every major choice can leave a Scar on your character sheet. Scars reduce your Soul Reservoir and create vulnerabilities. You advance through Milestones, not XP grinding. The Ember Dice create moments of escalation without extra rolls."
Q: "Can I run it in my own world?"
A: "Yes. The SOULFORGED system is setting-agnostic. The UNWRITTEN novels provide optional lore, but the mechanics work in any dark fantasy setting."
Q: "Can my group play online?"
A: "Yes. The rules work for in-person or virtual play. A digital companion app is included free. Roll20 and Foundry VTT support is planned."
Built by a combat veteran. Born from the UNWRITTEN novels.
SOULFORGED was built by a combat veteran who spent years trying to find a tabletop RPG that told the truth about what comes after. The scars. The recovery. The way trauma can become something else if you do the work. When that game didn't exist, he wrote one.